Post by sloth on Apr 18, 2020 18:48:48 GMT -5
The Essentials
Name: Elm
Prefix Meaning: Elm; the name that has followed her since birth, given to represent the strength of a tree. Though her name has varied throughout her life with meaningless suffixes attached; these three letters have always remained.
Sex: Female
Age: 39 moons
Sexuality: Bisexual
Rank: Rogue
Adopt Thread: n/a
Last Character: Irontooth
The Body
Base Coat Color: Red
Markings: Pointed
Eye Color: Blue eyes
Body Size and Build: Small; petite with elegant features
Fur Length and Texture: Medium-length, thick and soft
Additional Physical Traits: Long white whiskers, curled ears, mane
Health and Scars: Though her thick fur covers up scars pretty easily, Elm does have a patch of fur missing just beneath her left ear where she had a run in with another rogue. Small scars pepper the pads of her front feet from handling thorns and thistles over the moons resulting in callouses coating much of her paw pads.
Full Appearance Description: n/a
The Identity
Positive Traits: Adaptable | Elegant | Knowledgeable
Neutral Traits: Mystical | Leisurely | Experimental
Negative Traits: Unstable | Thievish | Possessive
Full Trait Description: Elm is beauty, she is grace, and the image of elegance in every way. Her poise is unmatched and the air of importance she holds herself in is its own form of intimidation against those who would seek to bring her down. Her history as a previous medicine cat apprentice has made her a knowledgeable individual and for Elm every bit of knowledge is power. Though she does not remember everything; she has held tight to the skills that matter be it to save her own life or take away another. She holds her insight like a weapon to lord above others and her expertise of herbs both healing and fatal have never been passed down despite many attempts of individuals looking to learn something from her. Of course she's had younger cats come and go from her life; those searching for a taste of what remains of her training. But Elm is a paranoid creature and her instability always eventually leaves them fleeing or meeting their end by her paw.
Through countless moons of being on her own Elm has adapted well. She originally thought her life was over shortly after leaving her clan behind but she learned to thrive all alone in the wide world. Survival became easy for the molly who had no issue killing to stay alive and soon she turned to practices that would make her life far more interesting. After finding herself a little patch of territory she'd fought off another rogue for, Elm began experimenting with the plants in her area; twisting thistles together to set traps for unsuspecting prey. It was all too easy for her to chase a rodent into a thicket too thick for them to escape from. Elm's weaving skills only improved with time but she quickly grew bored of her briefly held land and soon moved on to what truly brought her joy; thieving. Stealing that which someone loves the most from them, that was Elm's true thrill and the possessive side of her could not help but hoard the possessions of others she had bested; anything from feathers to shiny rocks. Things she had stolen from others brought her true joy; it didn't matter what the item was.
Now that Elm has found herself in The Garden she lives leisurely; content to convince others to do what she wants of them; all hoping to impress the mystical molly who can save a life and steal it away just as easily.
Loves: Stealing from others, plants, and looking perfect.
Likes: Hoarding things, cold weather, and being pampered.
Dislikes: Competition.
Hates: Clan cats.
Fears: Someone outwitting her and losing her importance.
Secrets: Too many to count.
Dreams: Lording over others for as long as she can.
Strengths: Attack | Defense | Stealth | Smelling
Normals: Hunting | Climbing | Flexibility | Eyesight
Weaknesses: Hearing | Jumping | Speed | Swimming
The Past
Born within the reaching arms of a forest dwelling clan; Elm was from the beginning expected to outperform others from her Glenclan parents. Her parents were perfectionists and their only daughter would be no exception to the rule. She was going to be something great; her parents told her; something great or nothing at all. Elm accepted and understood this from an early age and set out to make a name for herself early in her apprenticeship. She trained rigorously under the watchful gaze of an Oak tom cat who set the same example for the molly as her parents did; a teacher who accepted no excuses from failures. Even in the beginning Elm felt no real love from those that raised her both in youth and in her training years. She understood and accepted this; the world had no real place for love or affection. What purpose did such things have anyway but to coddle the weak? It was odd when at 9 moons the medicine cat selected Elm (then Elmpaw) to be an apprentice under them.
She was place alongside Mintpaw and Starpaw; two mollies who dotted all over one another and supported each other like they were friends fighting side by side. It was disgusting. Elmpaw focused all her efforts on perfecting her craft to make her parents proud; if only for the smug reason of being victorious and achieving a rank neither one had dreamed of receiving themselves. To her, Mintpaw and Starpaw didn't understand that they were in a competition that only the best would win. She was constantly told win or lose she would be an asset to the clan but she didn't want to be an asset, she wanted to be the victor.
Elmpaw learned the ways of healing easily but even more fascinating to her was the plants she was told to avoid. The poisonous pests that could leave a cat with chills, fevers, nausea, or even death. Water hemlock, Holly, and her favorite; Yew. Of course such knowledge was trusted information and a medicine cat apprentice would never intentionally hurt a fellow clan member, right?
Through it all Elmpaw kept up well with her fellow apprentices until the Trial arrived. When she reached out to the void to find the Goddess she found nothing. It made sense to her, there was no Goddess to control or guide their fate, no higher being to teach her more than she already knew.
She lost to that mouse-brain of a cat Mintheart. Elm was disgusted with herself. To lose simply because she didn't pray for guidance. She didn't need guidance, she already knew and had all the knowledge she'd need to do her job. Still; not good enough. Elm was enraged and while Starwatcher praised her friend; Elm mourned over the lose of her would be victory. Her parents for their part were disappointed but they'd expected as much. That was perhaps the hardest part of it all; she'd come close to achieving that perfection but it slipped between her paws and they simple nodded in understanding when she'd told them the news.
Not good enough. Not good enough. She was beyond good enough! She would not be second best. Elm left on her own accord; she would not be held back by the rigid standings of a clan's code and rules any longer. As she made it on her own Elm thought about going back many times. She found many cats out there in the big wide world; more than she'd realized even existed. They were a mixed bag of characters, some meek and reclusive, others brass and aggressive. They all either fled or fell at her paws. Eventually she found a small patch of well stocked land full of rodents and birds and after tainting some fresh kill with deathberries and leaving it out for the dumb rogue that lived in the area to eat and meet his untimely demise; Elm settled down for a short time. Here was where she found her affinity for manipulating thistles into traps for her prey but she quickly grew bored of easy kills and moved on.
She traveled far and wide for many moons; occasionally taking lovers but mostly stealing when she could for the fun of it. Recently Elm has discovered The Garden; a place full of warped cats like herself. Perhaps Elm has found somewhere to settled down after all this time.